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#10798
Avatar8th
Participant

Tried a Thunderbirds solo game, but in keeping with the standards set by EOG, I got the rules wrong.

To win you have to thwart three of the Hood’s schemes. I assumed that the two lines of requirements on the second scheme were optional ways to complete it, but you have to complete both of them.

So I won, but got it wrong.

Initial impressions were ok, but until I have played it correctly, I can’t judge it fairly, but one thing in it’s favour is the relatively short duration of 45-60 minutes, making it a good filler game.

The second wave of Kickstarter expansions in December will enhance the game though.