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CK Lai

Yes it is. I’m a sucker for Froud’s designs. Still, I had to struggle a bit before commiting to this one, primarily because I have so many games as it is.

But the variable activation sequence and unique combat finally turned the tide. Granted, it does go down the “roll to hit” and “roll for damage” road… but does it differently enough and it’s simple enough that it’s acceptable. That plus the miniatures… nice!