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#12220
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Keymaster

No, I don’t love it. Not only am I waiting on the rest of my Kickstarter pledge way past retail sales and ‘wave 1.5’ where you had to pay extra shipping – circumstances that put me off a bit, I must admit – but two plays of the game have left me underwhelmed. The combat is just waves and waves of melee creatures charging at you. Lots and lots of dice rolling. The rest of the game is cards and tables, all theme and very little game. The minis are poorly designed and produced.

I’ll give it another go when I get all the stuff, but at the moment it’s sitting on my shelf behind a line of better dungeoncrawlers.