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#12729
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Keymaster

Played for the first time last night and everyone really enjoyed it (4 player game). It has the usual Euro tropes of building a resource engine in a slightly solitaire kind of way, and the anticlimax of counting up victory points at the end to get the winner, which are the things I don’t like about that style of game. But it’s so well designed and beautiful, the theme is so strong, and the choices are so interesting that I can forgive it that. I wouldn’t want multiple games of this type in my collection, but I reckon this is the one perfect example of the style that I am very glad I have, so I don’t have to get any others!