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#13217
Avatar8th
Participant

Rotating the ‘villain’ player only works if everyone willing to take on the role. It’s like a rotating GM in RPG.

One of my RPG group refuses to be GM and he’d see that role in Siege as being GM.

When we played Mansions of Madness co-op he still seemed to treat me as GM rather than fellow player… treated my character more like he would treat an NPC… not sharing weapons etc.