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January 11, 2017 at 11:59 am
#13653
Keymaster
Iām increasingly concerned about the lack of professionalism, playtesting, and product support. Monolith had a long time to get their rulebook right, and the end result was an amaturish mess in writing, translation and design.
CMON released a new version of Rum & Bones hot on the heels of the last, and a lot of publishers seem to be fixing their games post-release.
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