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“Imperial Assault and Descent coop get around it by giving extra health and additional activations, which works ok. Solo still needs two characters though, but two better than four or more.
Mansions of Madness 2 makes the enemies tougher with more players. It’s kind of a dungeon crawler… mansion creeper?
The work around in those seems to be player activation then AI activation, rather than all players activate and then AI afterwards.”
Ah, I see what you mean, 8th.
Yes, a combo of the above would work but it seems the problem with Kickstarters nowadays is the game is about maybe 50% done when it goes on Kickstarter. The creators hope that in the 12-16 months of production, they can fine tune the game balance.
Doesn’t always pan out and usually one of the things that fall to the wayside is the scalability for solo play.
Personally, I don’t mind running 3-4 characters (or even 5-6 in the case of Black Plague) solo, but I do see where you’re coming from.
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