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Keymaster

Thanks WS. I played KT for the first time over the weekend, and while I liked the system, I found the balance between my Deathwatch team and my Tau team completely out of whack. The Deathwatch were way, way overpowered (the ammunition choices were insane, especially the one that ignores cover) and the Tau didn’t stand a chance and fell like ninepins. Here are the teams, if you’re interested:

Deathwatch 99pts
1. Watch Sergeant with storm shield, xenophase blade (Leader) 22
2. Veteran with power sword, storm shield (Combat) 19
3. Veteran gunner with infernus heavy bolter (Heavy) 18
4. Veteran power sword, storm shield (Zealot) 19
5. Black Shield with power maul, storm shield 21

Tau 100 pts
1. Pathfinder Shas’ui with pulse pistol, pulse carbine, markerlight, photon grenades (Leader) 7
2. Pathfinder Gunner with rail rifle, photon grenades (Sniper) 10
3. 2 Pathfinder Gunners with rail rifle, photon grenades 24
4. Pathfinder with pulse carbine, markerlight, photon grenades (Comms) 6
5, Pathfinder with pulse carbine, markerlight, photon grenades 6
6. MB3 Recon Drone 7
7. X25 Stealth Shas’vre with burst cannon, markerlight (Heavy) 20
8. X25 Stealth Shas’ui with burst cannon 20