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#6582
28green28green
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I try to have some kind of overall goal and then design based on that goal. For example, I recently made an insert for Last Will (with the expansion). Because the game uses six decks of cards, I wanted to make sure I created card holders for all of these decks as well as the discards. I also wanted one level of the insert to just contain the various removable trays that need to be out during the game. So the entire design was built around these goals.

I also try to look for components that are equal in size and group those together, when possible. Check out my insert for Steam Park to see what I mean.

Hope that helps!