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I have had similar thoughts. Some of my best gaming time has been in designing unique encounters for D&D 4E, but I am looking at starting doing an Adventure Path for Descent. Something that will have more player interaction with the story, and focus more on interesting elements.

Also something which is a little less cut and dry “Overlord wins” or “Heroes win”. Perhaps have different events trigger different rewards, rather than just the victory or loss of a scenario.

I had a D&D 4E adventure I never finished I am thinking of trying to convert.

Also, I have a few ideas for stories I would love to tell in the Star Wars universe, and Imperial Assault would be amazing for that.