Home › Forums › The Gaming Room › X-Com – no manual! › Reply To: X-Com – no manual!
February 10, 2015 at 5:29 am
#8609

Participant
I was surprised to see that as well, but I think the way the game is played and presented will lend itself well to a “learn as you go” approach within the app.
Since the game is so heavily based around the app, I think it’s a pretty cool decision to also use it as a teaching aide. I’m not too worried about others following suite, unless they also base their games around a similar app.
That said, however, I bet you could still provide an excellent printed alternative to the index that would be very useful.
Log in or Register
Recent Topics
- Guess what..one year has passed..
- Core Space: First Born Kickstarter
- AT-43, Confrontation and Age of Ragnarok stuff
- Machina Arcana 3rd Edition
- Greetings from Germany
- Looking for player for a Descent 1st Edition Road to Legend Campaign
- Airbrush has changed everything…
- Finally in my collection
- The Last Great Hoard of AT-43 and Confrontation?
- Mission: Red Planet 2nd edition – foam board inserts
Recent Replies
- Wrath of Kings and Dark Age from CMON
- Guess what..one year has passed..
- Guess what..one year has passed..
- Guess what..one year has passed..
- Core Space: First Born Kickstarter
- Airbrush has changed everything…
- Airbrush has changed everything…
- Airbrush has changed everything…
- Airbrush has changed everything…
- Airbrush has changed everything…
Recent Comments