May 28, 2017 at 7:43 am #14358
Just watched a CMON Song of Ice & Fire demo game.
Although it’s another ‘handful of d6’ game, it looks interesting.
I’ll watch out for the kickstarter, but given how few early birds they do at CMON, the odds of an EB discount are slim. I was there at launch of one game and by the time it processed my pledge, the offer was ended.May 28, 2017 at 9:13 am #14361
Yeah, I just watched that too. The minis are gorgeous, but I’m turned off by the roll to hit, roll to wound, roll to save mechanic. So many bucket loads of d6s! Past the initial maneuvering, the game seems to consist of 90% dice-chucking.May 28, 2017 at 10:22 am #14362
It’s a cmon game… did you expect anything else?May 28, 2017 at 3:27 pm #14363
These companies make some weird decisions sometimes. If I made the decisions at CMON, the first demo of the gameplay that went out to the public would be a fun, exciting, professionally-produced video that really showed off all the aspects of the game and was enhanced with music, editing and filming. Instead we get this poorly-lit vid with unpainted minis and no terrain.
Later down the track you can have the fan vids, but people are making buying decisions based on these initial videos.May 28, 2017 at 6:53 pm #14364
I don’t have much in the way of experience with CMON games. I’ve only played Blood Rage once, and that seems to be a bit of a special case. But seeing Eric Lang is the designer here, I was expecting a bit more “modern” gameplay perhaps. 🙂May 28, 2017 at 8:38 pm #14365
He’s the designer? Then again, tabletop wargaming is a pretty different discipline than boardgaming.May 28, 2017 at 11:41 pm #14368
Hmm, double-checking it seems some previews mentioned him as designer, but the game is now listed as designed by “Michael Shinall” on BGG. He was prominently involved in the GAMA show presentation though.May 29, 2017 at 3:38 am #14369
Eric Lang works for CMON as Director of Game Design, which may be the reason for confusion.May 29, 2017 at 8:39 am #14370
Yes, Shinall was the designer of Wrath of Kings; I thought he was the designer of this one too, so I was suprised you said Lang there. As 8th says, Lang is now the director of design there.May 29, 2017 at 9:16 am #14371
I suppose the good thing about the game is that Dark Sword are involved. Some of my favourite RPG miniatures are made by them. The Masterworks series (not all, just a few) they did with Caldwell, Elmore and Parkinson are in my collection.May 29, 2017 at 10:05 am #14372
The movement system, such as it is, comes across as very rough. Also I’m surprised that the rules lock formations into three ranks – there doesn’t seem any opportunity for different sized formations, or re-forming during battle. The dice-heavy ‘roll to hit’, roll to save, and roll for resolve’ system doesn’t thrill me either.
The use of special cards shakes things up a bit – that seems to the point of difference here.
I was hoping for something a bit more innovative. I don’t know if it’s just the way this demo presents it, but this doesn’t come across as exciting yet. And judging by the comments this demo is doing the pre-release buzz more harm than good!
Let’s wait and see if the Kickstarter campaign presents it more effectively. I haven’t quite lost hope yet!July 24, 2017 at 4:59 am #14684
Song of Ice kickstarter launches Tuesday. Expect a few milliseconds to get early bird and probably cmon record for funding will be shattered. Miniatures + cmon + song = millions
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