July 6, 2019 at 10:01 am #21023
Looks good to me!September 17, 2019 at 7:09 pm #21884
@Universal Head: I watched your Let’s Play of Joan of Arc. Thanks for that!
One central thing that is very unclear in the rules and has only been clarified in the FAQ is that “commanded” units cannot take part in the current activation if moved into the activated area. I.e. you can can’t command a unit to move into your area and then move it out with the Move action (or attack with it). From the FAQ:
Can a unit benefit from an Order placed in an area if it unit is brought into the activated area by a Command action?
Answer: No, it cannot. A Command happens before or after a unit’s ACTION, not before its activation. Hence, if a unit moves into an area containing an Order, then the unit won’t be able to be activated by that Order. The Order has already been given for this area.
Might be a nice thing to mention on the Rules summary too!
Interested in any more comments on what you played wrong? 😉September 17, 2019 at 10:25 pm #21885
Sure, bring ’em on. You know us, we get rules wrong all the time!
I had a vague feeling we might be getting the command rules a bit wrong. Better luck next time!September 17, 2019 at 10:46 pm #21886
If one game will make you get the rules wrong, it’s this one! 😀 We played many things wrong in our first games as well (and probably still do). That said, this is what I noticed:
– range for shooting attacks (both direct and indirect) is in hexes, not in areas. Yes, those archers on a hill can shoot far!
– civilians leave the map once you’ve talked to them.
– cavalry units can move two areas and still attack with a charge order.
– you played the “Heavy bombard” intrigue option for the English correct, though the rules actually say you can use intrigue options only on your own turn (unless otherwise stated), which would make the bombard useless. See here. Just to clarify because we agonized over this for a while. 😀September 18, 2019 at 8:53 am #21887
Thanks Ralf! Do you mind if I copy all that over to YouTube?September 18, 2019 at 9:35 am #21888
Go ahead!September 18, 2019 at 7:11 pm #21891
What I wanted to ask: What do you use to texturize your bases? I found my usual method of using bird sand and static grass to not match the 15mm scale and switched to using a Vallejo texture paste instead.September 18, 2019 at 11:08 pm #21892
I use the Games Workshop Astrogranite and Astrogranite Debris. Perfect.September 19, 2019 at 1:22 am #21893
Yeah, it looks good.September 19, 2019 at 7:42 am #21894
Those minis look really great UH…your painting output is just crazy 🙂October 2, 2019 at 9:01 am #21980
Anyone on board with 1.5 on KS?October 3, 2019 at 3:03 am #21982
I am still really enjoying the game, despite the few warts (which I think they will address).
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