Home Forums The Gaming Room Need help with Kill Team

This topic contains 17 replies, has 5 voices, and was last updated by  Universal Head 2 days, 14 hours ago.

Viewing 6 posts - 13 through 18 (of 18 total)
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  • #18659
    WonderSlug
    WonderSlug
    Participant

    Yes. In typical GW fashion, balance is definitely an issue between factions, especially if you want to play with more thematic / mixed armies.

    I know from experience, going against a Kill Team of nothing but X25 Stealth Suits is rough. But also, kinda boring for the Tau player.

    The system is my current preferred way to play 40k, but I’d still prefer to play Infinity if given the choice. ๐Ÿ˜›

    #18660

    Universal Head
    Keymaster

    Deathwatch is hilariously overpowered. They must pick the numbers out of a hat! ๐Ÿ™‚

    #18697

    CK Lai
    Participant

    When I was playing Shadow War Armageddon, my Tau were basically chainsaw fodder for Space Marines. The most advanced race in 40K with the best weaponry and shooty faction saw their bullets bounce off SM armour.

    And when the Marines got into melee range of the Tau (Pathfinders all) … well, Iโ€™m sure you can guess what happened.

    Looks like not much has changed in Kill Team ๐Ÿ˜›

    #18699

    Universal Head
    Keymaster

    Madness! So much for being the shooty team.

    #18755
    Soulsorcerer
    Soulsorcerer
    Participant

    Now GW has something for Kill Team:

    Kill Team: Command Roster

    #18762

    Universal Head
    Keymaster

    Very useful!

Viewing 6 posts - 13 through 18 (of 18 total)

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