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LOS: this bit? “If an element in the LoS window has a size greater than either the attacker or defender, the element is blocking.”
That what it means? Ugh. I feel dumb 😛
Thanks for clearing that bit up.
Wow. That’s dedication 🙂
I thought from the amount of work you put in that you’d already played the game.
Thanks for your input!
PS. There seems to be a lot of recent re-interest in Confrontation and even Hybrid as there’s a lot of video and gameplay reviews out on youtube (surprisingly). More than a game of similar vintage: Battlelore 1st Ed.
BTW, speaking of Confrontation: I have an opportunity to get an almost new copy of Hybrid and its expansion for a decent price. It’s not cheap, but doesn’t cost an arm and a leg either. Probably full retail for a game like Imperial Assault and the inevitable big box expansion that will doubtless come out.
Do you think it’s worth it? Opinions range from “the rules are junk” to “one of the best board game skirmish games available”.
Yeah, the Wardancer’s Flourish is a bit difficult to pull off for exactly the reasons you described. But when it works, it’s awesome! Also, if you’re playing a Nasier vs. Goritsi battle, just the fact the Wardancers are wandering around has got to make the Nasier player a bit more careful with his Ashmen. Of course, a lot also depends on the dice gods… if you don’t roll a hit, you don’t roll a hit.
The Nasier Ashmen are definitely one of the better Rank 1 infantry in the game. I usually tie them up with 2 Rank 1 infantry, so as not to trigger their Act With Certainty ability, but that’s wasteful and can lead to problems down the line.
The Rathor was certainly a surprise to me. Looks sooooo cool but a bit of a let down on the battlefield. I think my problem was I always used it to support the Rank 1 troops (Pelegarth usually) and then the silly LOS rules end up neutering the Rathor, so I either need to use him on the flanks (for clear LOS) or house rule the LOS rules which are a bit incomplete to me.
I mean, WoK uses the normal clear line of sight from base to base rules… which is fine if you’re fighting normal human enemies. But what makes WoK so cool is they have MONSTERS. And going by the scale, since they’re so careful to have Size stats on the cards… don’t tell me you can’t see the top half of a Rathor or Skorza behind a line of piddly Rank 1 infantry? And aim accordingly?
Which brings me to the other beef I have about the rules, which is terrain. Aside from movement constraints, terrain seems to have no advantages/disadvantages on combat. They used to have a “Cover” stat in an earlier version of the rules for Ranged Attacks, but that was removed. So you can’t dodge behind terrain when you’re being shot at. Neither can you stand behind a wall and receive some defensive bonuses for doing so (since melee combat is base to base).
Oh well. I might house rule again 🙂
I use the Dungeon Command counters to mark which units have acted. In the early stages, that’s not an issue, but when the troops get mixed up in combat, and some leaders only being able to activate 5 troops max at a time (when I have more than 5 of a unit) things get messy pretty fast. Plus my memory is pretty bad, so I mark who’s activated and save a lot of hassle later. Plus I also use the DC wound counters to mark wounds on the units… plus other markers as and when needed for Motivations, usually. I don’t have any generic markers but TONS of DC markers, so…
Yeah, aside from that, I enjoy the game a lot. Fast to set up (compared to some board games *cough Descent 2nd Ed cough*) and not a lot of rules to remember.
Thanks, guys. Perhaps I should have said: my ability to blend the skin tones is bad, not the actual colour of the skin itself. However, I’ve just started using a wet pallette, which I used when painting the Howl (I’m a bit happier with the skin tone blending on that one), so I hope that will improve in the future.
Good luck on receiving your missing stuff, UH. I’m waiting on a few missing bits and bobs plus a complete missing character: the Dragonslayer. I read some folks have started receiving their missing/wrong replacements, so let’s hope for the best!
I’m a newcomer to the site, but here’s my contribution: my first lot of painted WoK minis:
Looks like I have a LOT to learn about painting flesh. Sigh.
Thanks for the clarifications. Although I’m intrigued by the “more streamlined, perhaps less ‘epic’” part 🙂
Maybe I’ll get the Scorpion faction and retrofit it to WoK. Haha.
Hello and thnak you for the welcome 🙂
I look forward to the WoK and Dust game reports. I’ve already played about 10 games of WoK. Would like to get your view/review as well.
Also, since everyone’s mentioned how similar WoK is to Rackham’s Confrontation (the Skorza are the Wolfen’s first cousins it seems) what do you think of the 2 games? I’m looking at picking up the Scorpion and either the Wolfen or Griffen factions for cheap.
Or does WoK scratch that itch enough that there’s not much point?
Haven’t played Dust Battlefield as I prefer Tactics. Don’t need to measure although I have the terrain for it 🙂