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I guess in the interest of fairness, i’m typically not a big fan of card games. The only other card driven game I’ve played and absolutely love is Cold War; CIA vs. KGB.
My non-gamer buddy enjoyed the game, and it was easy to teach with both of us playing two characters. As far as balance, we won the first game with the Boss being revealed early, and only one of my characters was killed. The second game the entire party died for a complete failure. I recommend it.
Yes. it has a kind of algorithm for enemy movement. If the robot can’t go to A by obstruction, it then goes to B, etc.
I’m really excited for the 2nd edition of “Deep Space D-6” to ship. Two other great/light solo games I enjoy are “Escape the Dark Castle” and “Desolate”.
Giant Killer Robots has some of the most clever solo mechanics i’ve come across, and looks fantastic on the table.
You are correct. Whoever compared it to FPR was way off the mark. Fun with young kids, but i’m trying to make it even slightly challenging solo with house rules.
I will say that the components are of great quality, and I like the card draw as an activation mechanism.
Any thoughts about a Kill Team reference sheet anytime in the near future? As someone who could never get into the game proper, but have enjoyed Space Hulk and other box sets, I think this might be just what i was looking for in a skirmish game.
Plus I want an excuse to put Skitarri on the table.