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Viewing 12 posts - 229 through 240 (of 276 total)
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  • in reply to: Hello from NC, USA #13997
    Soulsorcerer
    Soulsorcerer
    Participant

    Hi! And welcome to the EoG! 🙂

    in reply to: The Mutant Chronicles CMG by FFG (OOP) #13936
    Soulsorcerer
    Soulsorcerer
    Participant

    Me too…really hope its good 🙂

    in reply to: The Mutant Chronicles CMG by FFG (OOP) #13920
    Soulsorcerer
    Soulsorcerer
    Participant

    Got the base game and liked the System…just the size of the figures is to big for my taste. This in 28/32mm and the figures would have had so much more use to so many more People…with this it went the Inquisition way fast. But the mechanics where Need. Some stuff is still around…not sure if it is enough though to be intresting…base game alone is not for long.

    in reply to: Painting Infinity: Operation Icestorm #13916
    Soulsorcerer
    Soulsorcerer
    Participant

    Cool….let us know how it was to play against a “internet celebrity” like bostria 😉

    Love the BoW weeks with him….and after a while you actually understand him 🙂

    in reply to: Painting Infinity: Operation Icestorm #13907
    Soulsorcerer
    Soulsorcerer
    Participant

    Just…WOW!!!

    in reply to: Kudos from Brazil #13884
    Soulsorcerer
    Soulsorcerer
    Participant

    Welcome on board!!!

    in reply to: Wolsung Steampunk Skirmish Game #13872
    Soulsorcerer
    Soulsorcerer
    Participant

    3 Players is a bit tricky. Terrain becomes even more importent because most times 1 will be cought between the other 2.
    My Group is still trying to figure out more Scenarios with equal win conditions for 3 or 5 players.

    With the controlling the stacks try the following: Devide the board into 3 equal areas…each club starts in one and has to controle the stack in the next area clockwise. The fourth is in the middle. At the end of turn each club scores points for having control of the stack in the clockwise area for 1…controling the middle one (most points in base to base for ties for example) for 2…and if you have a bigger game with more points you could give points to the club whose own stack is not under the opponents controle for 1. After a set amount of turns the one with the most points wins. Tends to avoid the 2vs1 game most 3 Player games evolve to.

    Let me know what you think of it.

    in reply to: Wolsung Steampunk Skirmish Game #13869
    Soulsorcerer
    Soulsorcerer
    Participant

    Sounds good. Terrain is importent…if you do not have that much…try reduceing the play area…should work reasonably well.
    Van Rier is not easy to Play as a beginner…lots of synergies to be aware of…but lots of nasty stuff they can do if in sync.
    Have fun!

    in reply to: Wolsung Steampunk Skirmish Game #13858
    Soulsorcerer
    Soulsorcerer
    Participant

    How was it going?

    in reply to: Confrontation to finally return??? #13857
    Soulsorcerer
    Soulsorcerer
    Participant

    Someone had a shot at translating…and some infos where from a french forum I think:

    Confrontation – Resurrection takes place after the ultimate showdown. Factions are mutilated, disorganised, and roam on Aarklash seeking revenge and conquest. The armies of Light, Darkness and Destiny are tending to their wounds and preparing for new battles. Griffon, Ram, Boar, Immobilis, Sphinx, etc. Which banner will be able to gather its forces and lay waste to its foes?
    From the shadows of the past to future alliances, a new chapter begins in the Confrontation.
    Skirmish Game
    Boardgame
    Collection miniatures
    Confrontation – Resurrection will consist in both a skirmish game and a boardgame, combining the pleasure of table top playing and beautiful collection miniatures. Developped by first-hour passionates, those projects are created in respect of the original work and in the continuity of the official background.
    For this new journey in Aarklash, the editor rely on three pillars :
    – respecting the awesome work of conceptors and artists that pleasured so much an entire generation of players and collectors.
    – relying on the best expertises to produce the miniatures awaited by a demanding public.
    – Listening to the great community of Confrontation(tm) players, who will be informed on a regular basis of the advancement of this new adventure.”

    Creating buzz for sure…but most seem sceptical at this point…

    in reply to: Steampunk #13779
    Soulsorcerer
    Soulsorcerer
    Participant

    Love Wolsung….minis,rules and Terrain are great…nice flow…interesting fluff and characterfull minis. Did take part in the KS (my first KS btw) with a huge chunk and I am happy with it.

    @The8thPagan Your link goes to the complete 1. Ed with everything in it that is absolutly playable. The 2nd Ed. has some fluff, a map and 3 new Minis as new part…and only cleared some rules up and was newly edited. The Clubs remaind the same…so for actual stats/rules of the minis go to the cards that are also free to download. And there is also a character creator on the side in case you want to make your own mini.

    I recomend to go over to Beast of War for some Demo games with Lukas..one of the guys from MAS…they are really well done and informative…but you have to go back a bit…I think its over 2+ years back now.

    As a game it goes fast and is fluid…I like the card mechanic…it scales nicely from 2-3 minis up…and has enough depth with combos ect. to have lots of fun…and Plays best with objektives/Scenarios and medium to heavy Terrain. And I really like the minis.

    Oh…and if you are interested in the fluff…there is a RPG full of it. 🙂

    in reply to: Too rich for my wallet… #13765
    Soulsorcerer
    Soulsorcerer
    Participant

    Inquisitor came to my mind imedietly when I saw the minis. And I think you are right UH…the scale differents makes it nearly impossible to use them for anything else than this game and a few painters…and even than its to expensive.

    But exactly for all those reasons KS is probably the only place to make this “foolish” idea become reality…and strangely enough therefore is more “in tune” with the basic KS concept than all those tons of minis KS of late 😉

Viewing 12 posts - 229 through 240 (of 276 total)