A Warp rift has erupted near the Antian Sector, and under its baleful influence Chaos infestations and other abhorrent phenomena have surfaced.

Yep, it’s Talisman in the Warhammer 40,000 universe. That pretty much sums it up, though this lavish-looking beer-and-pretzels game features a few new mechanics to shake up the basic roll-and-move formula a bit. But it’s still long on playing time and long and luck, and you’ll love it or hate it depending on how attached you are to the original Talisman.

This rules summary and reference includes the rules from the two expansions Nemesis and Halls of Terra.

Update Log

Date Version Changelog
Feb 2017 3 Added missing Nemesis rules; writing improvements throughout
Oct 2015 2.1 Added missing ‘Gain 1 Life’ from reference sheet
Sep 2015 2 Added Nemesis and Halls of Terra expansions
Aug 2013 1.1 Added play reference sheet, including reward icons
Jul 2013 1 Original release


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