A grim world of perilous adventure.
Fans of Warhammer Fantasy Roleplay were rocked by the news in 2009 that Fantasy Flight Games were taking their beloved game and making a completely new 3rd edition complete with—oh the horror—cards and tokens. Some never got over the shock, but WFRP3 was a grand experiment that shook up the roleplaying world and introduced some serious innovation. Some of the innovations, like the storytelling dice system, were highly successful; others, like the individual cards with individual special attacks and abilities, were never fully realised properly, and some, like the party ‘stress meter’, should probably have stayed on the drawing board. But all in all it was an interesting ride.
Sadly, FFG closed it all down officially in 2014, and WFRP has once again been consigned to limbo. I’ve played first, second and third edition, and I think three editions is enough. Besides, there’s only so many times the old plot lines about nobles who are secretly chaos cultists and skaven in the sewers can be warmed up. Perhaps more system-independent source material and adventures are what’s needed instead.
What follows is a treasure trove of reference and game aid material for WFRP3. At the time I was experimenting with using my iPad during games, so some of the material (including the rules summary) is designed for use in a PDF reader on the iPad. Not only that, but some of the files feature interactive checkboxes; at the moment, the only PDF reader I know that works with these is PDF Expert. Keep in mind that the campaign-related sheets were made for my own campaign, so while they follow the published adventures pretty closely, there may be some changes and additions. In any case, it’s all here for WFRP3 gamers to use as you see fit—enjoy!