It’s not like I’ve got a lot of hobbies other than waiting to die
Tats, hogs, duffle bags, guns and a bit of biffo. It’s all here in the Sons of Anarchy: Men of Mayhem rules summary and reference v1.
Gale Force Nine continue to churn out fun, accessible games based on popular TV licences—and this time it’s something different from the usual boardgame themes. This time it’s crime, bikers, drugs (or as the game calls them, ‘contraband’) and something euphemistically called a ‘throwdown’ that usually ends up with a lot of your dudes (seriously, in the game your pieces are called dudes) taking a quick trip to the ER.
It’s a relatively straightforward area control game, but the theme is thickly laid on and, much like the other GF9 hit Spartacus, spontaneous deal making and breaking is encouraged. There’s also blind-bidding, both when you’re selling your contraband (wonderfully represented by little plastic dufflebags) and bringing guns to a throwdown (yes, there are little black plastic guns). In fact the physical design is excellent, with area tiles that feel like thick beer coasters, lots of stills from the TV series, and a grungy Jack Daniels-and-tats vibe throughout.
Great fun. Though it can get frustrating when another gang muscles in on your territory. So much so that the rulebook even has a paragraph headed ‘Sportsmanship’ that begins with “Don’t be an ass” and ends with “Remember, it’s only a game. Blood feuds end when the game does!”
It seems particularly appropriate for this black and white box, but I’ve provided a B&W version too.
There’s an error. When determining strength for a throwdown, Members count as +2. You have +1.
Whoops! Sorry, fixed.
I appreciate your efforts. Your player aids make teaching games much easier.