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Sedition Wars v3.5

By November 14, 2013July 27th, 2014Boardgames, Sheet Updates
Sedition Wars

Open door policy

Version 3.5 of this rules summary and reference updated with the latest errata.

Studio McVey seem to have shuffled back and forth a bit on the question of doors in Sedition Wars: The Battle for Alabaster, but it’s just been brought to my attention that any type of door now costs 1 point of Mobility to open or close, and that they stay open until closed.

Righto, enough with the doors already! 🙂

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