True crime mysteries of lust, greed, envy, and revenge!
Adam West of Crosscut Games is one of those people it’s been a pleasure to get to know as I have become more involved in the game industry, and my work on his excellent game Ninjato one of my more satisfying and creative jobs. So I was happy to get involved on his new project Deadline, which was originally concieved as a full boardgame. I designed the logo, the front cover layout (adding a well-thumbed magazine look to the stunning illustration by Glen Orbik), and the rulebook background, but it was a long time before I saw them in print because Deadline eventually came out in a very different form, as a card game.
It packs a lot of punch for a card game however, effortlessly blending a fun symbol-matching mechanic with actual stories of – well, lust, greed, envy, and revenge. There are twelve sealed stories (packs of cards) in the box, and while they’re one-off games, I’m sure they’ll be more released in time (and actually, there’s only a small percentage of my games I’ve played more than twelve times!) Pulp detective thematic goodness positively drips out of this compact box, and it’s definitely a game to add to your collection.