Have you ever been killed before? I’ll be back in a minute.
Time to succumb to temptation and rip open a copy of Games Workshop’s Warhammer Underworlds: Nightvault.
I gave last year’s Warhammer Underworlds: Shadespire a miss because – well, I need another small skirmish game like I need a hole in the head. But who am I kidding?! I was always going to end up buying such an attractive, compact package of miniatures, cards and dice. All I really needed was some of those ghost minis in there, and Games Workshop obligingly pandered to my expectations and recently released this new core set, Warhammer Underworlds: Nightvault.
The ghosts are back, along with a few of the ubiquitous Stormcast Eternals (sorry, for some reason I keep saying Stormhost in this video). And while I haven’t yet played this game, after I’d opened it I realised what I’d been missing and went in even deeper by buying Shadespire (it was $15 off after all!) There’s nothing astonishingly new here; it’s the usual mix of dice driven combat mechanics spiced up by a hand of special cards and point-scoring objective cards. But there is always something attractive about short, snappy games of combat, and thankfully GW have put aside their usual interminable sequence of dice-rolling and instead gone with something more akin to Heroscape, using simple attack and defense dice rolls.
Will’s coming over soon and I’ll be sure to film a battle report of this popular little game. Until then – the unboxing!